Servers
Every KTP match server, and the commands for running a match on one.
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Match commands
Type these into team chat. Match rules live in the ruleset.
Starting a match
Both teams confirm, then everyone readies up.
- .ktp <password>
- Competitive match
- .ktpOT <password>
- Overtime
- .draft / .draftOT
- Draft match and its overtime
- .12man
- 12-man
- .scrim
- Scrim
- .confirm
- Confirm the match type — needed from both teams
Getting ready
- .ready
- Mark yourself ready
- .notready
- Take it back
- .status
- Who is still not ready
During the match
Only technical pauses are available. Each team gets 300 seconds for the whole match — not per half — and overtime carries its own budget.
- .tech
- Technical pause, after a 5-second countdown
- .resume / .go
- Come back from a pause
- .cancel
- Cancel a match that has not gone live
Practice
- .prac
- Practice mode
- .nade
- Grenade practice
- .nc
- Nade camera
- .changemap
- Change map
If a server goes down mid-match
Ping an admin in Discord — do not restart anything yourself. The rules cover how an interrupted game is resumed or replayed.



