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| Season | Team | Division | W–L | Finish | Playoffs |
|---|---|---|---|---|---|
| S9 | The BotS | Bronze | 2–7 | 5 / 6 | seed 5 · finished 5 of 6 |
| S8 | The Wicked's | Bronze | 1–9 | 6 / 6 | seed 5 · finished 5 of 6 |
| S7 | the wicked's | Silver | 1–7 | 7 / 8 |
| seed 2 · finished 1 of 2 |
| S6 | StyLe Argentino | Silver | 3–7 | 8 / 10 | seed 3 · finished 3 of 5 |
| S5 | Los Wick | Silver | 1–8 | 10 / 10 | seed 4 · finished 3 of 4 |
1–1
Box scores for 2 maps. Headshots were recorded on 1 of them. The S9 archive was rebuilt after the season and carries no shots, damage, assists or ratings — absent, not zero.
| Date | Opponent | Map | Result | K–D | F | HS% |
|---|---|---|---|---|---|---|
| Mar 1, 2026 | WEAK KIDSThe Weak Kids | dod_anzio | W466–191 | 35–35 | 15 | — |
| Feb 22, 2026 | NEIN TO FIVEnein to five | dod_railyard_s9c | L34–292 | 47–46 | 4 | 19% |
S5, S6, S7, S8 finished before the game database starts (January 2026). Those seasons are team-level only and always will be — there is no per-player record to recover, so they appear in the team record below and nowhere else.
Every weapon row sums into this player's box scores. Hit locations come from a second event stream S9 recorded for some server matches and not others — a season with none shows no bar rather than an empty one, and shares of hits are never added to shares of kills.
| Weapon | Kills | Share | HS% of kills |
|---|---|---|---|
| BAR | 18 | 38% | 0% |
| MP40 | 15 | 32% | 0% |
| Kar 98k | 9 | 19% | 0% |
Shares of recorded hits, not of kills — the two do not sum together. Nothing in the game database counts shots fired, so this is not accuracy.
Counted from server map records, not from fixtures — a match with no bound server record contributes no map line at all, so these totals are a subset of the game log.
No map has 3 recorded maps yet, so nothing here is called a best or a worst — two maps is a coin flip, not a preference.
| Map | Maps | K | D | KDR |
|---|---|---|---|---|
| dod_railyard_s9c | 1 | 47 | 46 | 1.02 |
4 of this player's seasons are S1–S8, before the game database starts. Those are team-level only and contribute nothing above — absent, not zero.
| Grenade | 2 | 4% | 0% |
| Springfield | 2 | 4% | 0% |
| Stick Grenade | 1 | 2% | 0% |