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| Season | Team | Division | W–L | Finish | Playoffs |
|---|---|---|---|---|---|
| S9 | @$$racc00ns | Gold | 1–8 | 5 / 6 | seed 5 · finished 5 of 6 |
| S8 | Band of Morons | Silver | 8–2 | 1 / 9 | seed 1 · finished 3 of 8 |
| S7 | The Lobstersgold champion (5 teams) | Gold | 3–5 |
| 4 / 8 |
| seed 3 · finished 1 of 5 |
| S6 | On-Time Arrivals | Silver | 5–5 | 5 / 10 | seed 5 · finished 5 of 5 |
| S5 | Gray Hair Mafia | Gold | 3–5 | 5 / 6 | seed 4 · finished 5 of 6 |
| S4 | Washed Up | Silver | 4–4 | 6 / 9 | seed 6 · finished 5 of 8 |
| S3 | Washed Up | Bronze | 3–3 | 3 / 5 | seed 3 · finished 3 of 5 |
| S2 | Washed Up | Silver | 7–3 | 2 / 9 | seed 2 · finished 3 of 5 |
Every weapon row sums into this player's box scores. Hit locations come from a second event stream S9 recorded for some server matches and not others — a season with none shows no bar rather than an empty one, and shares of hits are never added to shares of kills.
| Weapon | Kills | Share | HS% of kills |
|---|---|---|---|
| BAR | 124 | 44% | 7% |
| Kar 98k | 50 | 18% | 0% |
| MP44 | 35 | 12% | 10% |
Shares of recorded hits, not of kills — the two do not sum together. Nothing in the game database counts shots fired, so this is not accuracy.
Counted from server map records, not from fixtures — a match with no bound server record contributes no map line at all, so these totals are a subset of the game log.
No map has 3 recorded maps yet, so nothing here is called a best or a worst — two maps is a coin flip, not a preference.
| Map | Maps | K | D | KDR |
|---|---|---|---|---|
| dod_armory_b6 | 2 | 108 | 101 | 1.07 |
| dod_lennon5_b1 | 1 | 39 | 49 | 0.80 |
| dod_railyard_s9c | 1 | 39 | 50 | 0.78 |
| dod_thunder2 | 1 | 39 | 39 | 1.00 |
7 of this player's seasons are S1–S8, before the game database starts. Those are team-level only and contribute nothing above — absent, not zero.
| MP40 | 28 | 10% | 17% |
| Grenade | 19 | 7% | 0% |
| Stick Grenade | 13 | 5% | 0% |
| Colt | 4 | 1% | 25% |
| Garand | 4 | 1% | 0% |
| Springfield | 2 | 1% | 0% |
| K43 | 1 | 0% | 0% |
| Luger | 1 | 0% | — |
| Scoped Kar | 1 | 0% | 0% |
| dod_anjou_a5 | 1 | 33 | 37 | 0.89 |
| dod_anzio | 1 | 24 | 46 | 0.52 |
0–1
Box scores for 1 map. Every one has a match report, so accuracy, damage and the rating are measured on all of them.
| Date | Opponent | Map | Result | K–D | F | HS% | Acc | Dmg | KTPR |
|---|---|---|---|---|---|---|---|---|---|
| Sep 13, 2026 | cope ~Let me win | dod_thunder2 | L62–138 | 27–48 | 0 | 19% |
1–8
Box scores for 9 maps. Headshots were recorded on 5 of them. The S9 archive was rebuilt after the season and carries no shots, damage, assists or ratings — absent, not zero.
| Date |
|---|
Summed across every box-scored map, on the columns every season records. Headshot % is over the 6 maps that recorded headshots.
S2, S3, S4, S5, S6, S7, S8 finished before the game database starts (January 2026). Those seasons are team-level only and always will be — there is no per-player record to recover, so they appear in the team record below and nowhere else.
| 8.7% | 3,644 | 69.0 |
| Opponent |
|---|
| Map |
|---|
| Result |
|---|
| K–D |
|---|
| F |
|---|
| HS% |
|---|
| Apr 19, 2026 | ICYHOTIcyHot | — | L1–2maps | 37–53 | 3 | — |
| Apr 12, 2026 | ICYHOTIcyHot | dod_saints2_b3e | L64–138 | 47–75 | 5 | — |
| Mar 29, 2026 | GSKILLGSKILL | dod_lennon5_b1 | L153–809 | 39–49 | 12 | — |
| Mar 22, 2026 | DICEdicE | dod_thunder2 | L97–99 | 39–39 | 3 | 15% |
| Mar 15, 2026 | THE CLINICThe Clinic | dod_armory_b6 | W246–131 | 71–48 | 15 | 11% |
| Mar 8, 2026 | DICEdicE | dod_anjou_a5 | L192–458 | 33–37 | 11 | 21% |
| Mar 1, 2026 | GSKILLGSKILL | dod_anzio | L134–774 | 24–46 | 10 | 0% |
| Feb 22, 2026 | ICYHOTIcyHot | dod_railyard_s9c | L80–103 | 39–50 | 6 | 0% |
| Feb 15, 2026 | OVERover | dod_harrington | L77–708 | 36–66 | 21 | — |