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| seed 6 · finished 5 of 6 |
| S6 | icyHOT | Gold | 10–0 | 1 / 6 | seed 1 · finished 2 of 6 |
| S5 | Goose Patrol!silver champion (6 teams) | Silver | 9–0 | 1 / 10 | seed 1 · finished 1 of 6 |
| S4 | Washed Up | Silver | 4–4 | 6 / 9 | seed 6 · finished 5 of 8 |
| S3 | G00sePatrol! | Silver | 2–4 | 5 / 6 | seed 5 · finished 2 of 6 |
| S2 | Slow Loris | Gold | 1–8 | 8 / 8 | did not reach the playoff bracket |
Every weapon row sums into this player's box scores. Hit locations come from a second event stream S9 recorded for some server matches and not others — a season with none shows no bar rather than an empty one, and shares of hits are never added to shares of kills.
| Weapon | Kills | Share | HS% of kills |
|---|---|---|---|
| BAR | 320 | 45% | 9% |
| MP44 | 146 | 21% | 14% |
| MP40 |
Shares of recorded hits, not of kills — the two do not sum together. Nothing in the game database counts shots fired, so this is not accuracy.
Counted from server map records, not from fixtures — a match with no bound server record contributes no map line at all, so these totals are a subset of the game log.
No map has 3 recorded maps yet, so nothing here is called a best or a worst — two maps is a coin flip, not a preference.
| Map | Maps | K | D | KDR |
|---|---|---|---|---|
| dod_saints2_b3e | 2 | 134 | 103 | 1.30 |
| dod_armory_b6 | 2 | 125 | 90 | 1.39 |
| dod_railyard_s9c | 2 | 107 | 78 | 1.37 |
| dod_lennon5_b1 | 2 | 96 | 80 | 1.20 |
7 of this player's seasons are S1–S8, before the game database starts. Those are team-level only and contribute nothing above — absent, not zero.
| 78 |
| 11% |
| 26% |
| Kar 98k | 62 | 9% | 0% |
| Stick Grenade | 28 | 4% | 0% |
| Grenade | 23 | 3% | 0% |
| K43 | 13 | 2% | 13% |
| Colt | 10 | 1% | 22% |
| Luger | 10 | 1% | 29% |
| Garand | 6 | 1% | 0% |
| Knife | 5 | 1% | 0% |
| Scoped Kar | 3 | 0% | 0% |
| Spade | 3 | 0% | 0% |
| Butt Stock | 1 | 0% | — |
| dod_harrington | 1 | 56 | 42 | 1.33 |
| dod_thunder2 | 1 | 53 | 37 | 1.43 |
| dod_anjou_a5 | 1 | 52 | 35 | 1.49 |
| dod_railyard_s9d | 1 | 48 | 49 | 0.98 |
| dod_anzio | 1 | 37 | 41 | 0.90 |
2–0
Box scores for 2 maps. Every one has a match report, so accuracy, damage and the rating are measured on all of them.
| Date | Opponent | Map | Result | K–D | F | HS% | Acc | Dmg | KTPR |
|---|---|---|---|---|---|---|---|---|---|
| Sep 27, 2026 | [SEC]Team SEC | dod_harrington | W339–282 | 51–57 | 14 | 25% |
10–0
Box scores for 10 maps. Headshots were recorded on 8 of them. The S9 archive was rebuilt after the season and carries no shots, damage, assists or ratings — absent, not zero.
| Date |
|---|
Summed across every box-scored map, on the columns every season records. Headshot % is over the 10 maps that recorded headshots.
S2, S3, S4, S5, S6, S7, S8 finished before the game database starts (January 2026). Those seasons are team-level only and always will be — there is no per-player record to recover, so they appear in the team record below and nowhere else.
| 15.6% | 7,501 | 97.1 |
| Sep 20, 2026 | b.b team | dod_thunder2 | W110–78 | 48–45 | 3 | 19% | 14.0% | 6,338 | 104.3 |
| Opponent |
|---|
| Map |
|---|
| Result |
|---|
| K–D |
|---|
| F |
|---|
| HS% |
|---|
| May 3, 2026 | NEIN TO FIVEnein to five | — | W2–1maps | 180–130 | 33 | 18% |
| Apr 26, 2026 | UNCLE RICOUncle Rico's Time Machine | — | W2–0maps | 105–103 | 18 | 17% |
| Apr 12, 2026 | NEIN TO FIVEnein to five | dod_saints2_b3e | W257–58 | 77–49 | 17 | — |
| Mar 29, 2026 | UNCLE RICOUncle Rico's Time Machine | dod_lennon5_b1 | W854–232 | 39–35 | 19 | — |
| Mar 22, 2026 | WEAK KIDSThe Weak Kids | dod_thunder2 | W405–65 | 53–37 | 7 | 26% |
| Mar 15, 2026 | BOTSThe BotS | dod_armory_b6 | W412–112 | 58–47 | 9 | 21% |
| Mar 8, 2026 | NEIN TO FIVEnein to five | dod_anjou_a5 | W216–172 | 52–35 | 14 | 12% |
| Mar 1, 2026 | PLAYS 4 FUNPlay 4 fun | dod_anzio | W548–474 | 37–41 | 18 | 0% |
| Feb 22, 2026 | UNCLE RICOUncle Rico's Time Machine | dod_railyard_s9c | W179–63 | 46–40 | 12 | 2% |
| Feb 15, 2026 | WEAK KIDSThe Weak Kids | dod_harrington | W964–90 | 61–38 | 10 | 30% |